Category Archives: Game

DeepMind 跟 Blizzard 合作攻略 StarCraft II

DeepMind 宣佈與 Blizzard 合作,開發了 Star Craft II 的界面讓 AI 可以操作:「DeepMind and Blizzard to release StarCraft II as an AI research environment」: Today at BlizzCon 2016 in Anaheim, California, we announced our collaboration with Blizzard Entertainment to open up StarCraft II … Continue reading

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在遊戲上模擬跑步的動作

從「Balls to learning how to animate, let's film some parkour!」這篇看到讓人懷念的遊戲,1989 年的《波斯王子》: Jordan Mechner (波斯王子的作者) 用 Rotoscoping 的方式將他弟弟做這些動作的畫面拍下來,然後確保在電腦上角色的動作是順暢的: Here's the source frames used to rotoscope the above animation. Don't let the ghostly pallor fool you! Jordan Mechner's brother is in fact … Continue reading

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玩 Pokémon Go 抓怪用的 iPhone 手機殼...

看到「This iPhone thong case will help you catch 'em all in 'Pokémon Go'」這個,光看圖就知道意思了: 應該是用 3D Printer 做出來的: If this sounds familiar, it's basically the commercialized, rubberized version of the 3D-printed Poké Ball "aimer" case that one guy made. 不過這不能丟 Curveball … Continue reading

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產生隨機地圖

在「Generating fantasy maps」這邊看到在講產生隨機地圖的方法,就像這樣細緻的地圖: 作者是依照「Polygonal Map Generation for Games」這篇的方法改善的,我之前看過但好像沒寫文章記錄下來... 兩篇文章裡面都寫得很詳細,一步一步提供用到的演算法以及範例說明。

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最近最歡樂 (?) 的 DMCA Takedown...

最近最歡樂的 DMCA Takedown 消息,Fox 在 Family Guy (蓋酷家庭) 的劇情裡引用了一段從 YouTube 上的遊戲影片 (Double Dribble - NES - Automatic Shot),然後節目播出後 Fox 發 DMCA Takedown 下架掉這個影片:「Fox 'Stole' a Game Clip, Used it in Family Guy & DMCA'd the Original」。 Family Guy 那段片段在「Family Guy … Continue reading

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暗黑破壞神 Diablo 的 Game Concept 文件

看到「Diablo - Game Concept by Condor, Inc.」這份 PDF 文件,講 1996 年年底 (12/31) 發表的 Diablo,超級經典的遊戲。 文件上可以看到這是 1994 年的紙本文件 (居然已經 22 年前了),最後面還有時程表,所以感覺起來應該是內部的紙本文件?這個經典到不行的遊戲只用了一年開發... 剛剛看英文版維基百科,最後面的連結已經加上這份資料了...

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V8 JavaScript 引擎將支援 WebAssembly

V8 JavaScript 引擎宣佈支援 WebAssembly:「Experimental support for WebAssembly in V8」。 依照說明,看起來在 Google Chrome 51 之後的版本 (目前是在 Chrome Canary) 可以打開 chrome://flags#enable-webassembly 啟用 WebAssembly 測試。 目前還是只有想到電玩遊戲之類的用途...

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谷李五番棋今天開打

Google 的 DeepMind 所研發出來的 AlphaGo 與李世乭的「谷李五番棋」將在今天開打。 中國規則、兩個小時、一分鐘讀秒: The matches will be played under Chinese rules with a komi of 7.5 (the compensation points the player who goes second receives at the end of the match). Each player will receive two … Continue reading

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Zynga 在舊金山的辦公室出售

Zynga 因為從全盛時期的 3500 人降到現在的 2300 人,決定賣掉在舊金山的辦公室:「Zynga puts its San Francisco headquarters up for sale」。 而且預定會賺一大筆: Zynga acquired the space, which was once the U.S. headquarters of Sega, for $228 million. Now it maybe worth much more, given the boom in … Continue reading

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最近電腦圍棋的兩個突破...

昨天先看到 Mark Zuckerberg 丟出來的資訊,比較完整的資料可以在「Better Computer Go Player with Neural Network and Long-term Prediction」這邊看到。 Facebook 這邊的成就在於用 DCNN-based model 改善效率,可以用一台電腦 (包括 GPU) 維持在 KGS 5d (業餘五段),跟 Zen19 差不多的棋力,跟目前最好的電腦圍棋軟體棋力差不多: darkfmcts3now holds a stable KGS 5d level, on par with the top Go AIs, … Continue reading

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